As I was falling asleep last night I kept going "w...
# │firmware-dev
c
As I was falling asleep last night I kept going "why the heck is it doing this" because in theory a switch of this scale should have only output queues and no input queues, and if an output queue is full it just drops any new frame (unless it's higher-priority than a frame already in the queue to be replaced)... a flooded pause frame would suggest that the core switch fabric is overloaded, which is concerning.
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